Immersive Analytics with WebVR and Google Cardboard
Abstract
We present our initial investigation of a low-cost, web-based virtual reality platform for immersive analytics, using a Google Cardboard, with a view of extending to other similar platforms such as Samsung’s Gear VR. Our prototype uses standards-based emerging frameworks, such as WebVR and explores some the challenges faced by developers in building effective and informative immersive 3D visualizations, particularly those that attempt to resemble recent physical visualizations built in the community.
P. W. S. Butcher, J. C. Roberts, and P. D. Ritsos, “Immersive Analytics with WebVR and Google Cardboard,” in Posters presented at the IEEE Conference on Visualization (IEEE VIS 2016), Baltimore, MD, USA, 2016.
Bibtex
@inproceedings{Butcher-et-al-Poster-VIS2016,
author = {Butcher, Peter W.S. and Roberts, Jonathan C. and Ritsos, Panagiotis D.},
title = {{Immersive Analytics with WebVR and Google Cardboard}},
year = {2016},
month = oct,
booktitle = {Posters presented at the IEEE Conference on Visualization (IEEE VIS 2016), Baltimore, MD, USA}
}