Panagiotis D. Ritsos

MEng PhD Essex, FHEA

Lecturer in Visualization

Immersive Environments Lab
Visualization, Data, Modelling and
Graphics (VDMG) research group,

School of Computer Science
and Electronic Engineering,

Bangor University,
Dean Street, Bangor,
Gwynedd, UK, LL57 1UT

Standards for Augmented Reality: a User Experience perspective

Abstract

An important aspect of designing and implementing Augmented Reality (AR) applications and services, often disregarded for the sake of simplicity and speed, is the evaluation of such systems, particularly from non-expert users, in real operating conditions. We are strong advocates of the fact that in order to develop successful and highly immersive AR systems, that can be adopted in day-today scenarios, user assessment and feedback is of paramount importance. Consequently, we also feel that an important fragment of future AR Standardisation should focus on User eXperience (UX) aspects, such as the sense of presence, ergonomics, health and safety, overall usability and product identification. Our paper attempts an examination of these aspects and proposes an adaptive theoretical evaluation framework than can be standardised across the span of AR applications.

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Citation

P. D. Ritsos, D. P. Ritsos, and A. S. Gougoulis, “Standards for Augmented Reality: a User Experience perspective,” in 2nd International AR Standards Meeting, 2011.

Bibtex

@inproceedings{Ritsos-et-al-4th-AR-Standardt,
  author = {Ritsos, Panagiotis D. and Ritsos, Dennis P. and Gougoulis, Antonis S.},
  title = {Standards for Augmented Reality: a User Experience perspective},
  booktitle = {2nd International AR Standards Meeting},
  location = {Barcelona},
  month = feb,
  year = {2011}
}