Panagiotis D. Ritsos

MEng PhD Essex, FHEA

Senior Lecturer in Visualization

XReality, Visualization and
Analytics (XRVA) Lab

Visualization, Data, Modelling and
Graphics (VDMG) research group,

School of Computer Science
and Engineering,

Bangor University,
Dean Street, Bangor,
Gwynedd, UK, LL57 1UT

IEEE CG&A journal paper invited in IEEE VIS 2015

Our publication Visualization Beyond the Desktop - the next big thing was invited and presented in VIS2015, held in Chicago, IL. Our paper presents a road-map to the future of data visualization, facilitated from a technological metamorphosis in interface design, towards a mixed reality world, that encompasses various sensors, is transparent to the user and can be accessed via the Web.

caption:Visualization processes between the computer and human. Data is mapped onto perceptual variables and presented through various technologies. This all occurs in a particular place—a space with context (for example, a classroom, laboratory, or means of transportation). Through perception we acquire meaning of the presented data and awareness of our context.
Figure 1: caption:Visualization processes between the computer and human. Data is mapped onto perceptual variables and presented through various technologies. This all occurs in a particular place—a space with context (for example, a classroom, laboratory, or means of transportation). Through perception we acquire meaning of the presented data and awareness of our context. [PNG]

Reference

J. C. Roberts, P. D. Ritsos, S. K. Badam, D. Brodbeck, J. Kennedy, and N. Elmqvist, “Visualization Beyond the Desktop - the next big thing,” IEEE Computer Graphics and Applications, vol. 34, no. 6, pp. 26–34, Nov. 2014. Visualization is coming of age. With visual depictions being seamlessly integrated into documents, and data visualization techniques being used to understand increasingly large and complex datasets, the term "visualization"’ is becoming used in everyday conversations. But we are on a cusp; visualization researchers need to develop and adapt to today’s new devices and tomorrow’s technology. Today, people interact with visual depictions through a mouse. Tomorrow, they’ll be touching, swiping, grasping, feeling, hearing, smelling, and even tasting data. The next big thing is multisensory visualization that goes beyond the desktop.
[Abstract]   [Details]   [PDF]   [doi:10.1109/MCG.2014.82]   [Presented at IEEE VIS 2015]