I am a Lecturer in Visualization, at the School of Computer Science and Electronic Engineering, Bangor University, UK, and a founding member of the Immersive Environments Lab, which is part of the Visualization, Data, Modelling and Graphics (VDMG) research group. Since August 2020, I am a member of the management team of Bangor's DSP Centre of Excellence, at M-Sparc. I am also the Director of Student Engagement for our School.
Previously, I was a Lecturer at the Department of Computer Science, Faculty of Science and Engineering of the University of Chester, UK (2015/16), a post-doctoral researcher at the School of Computer Science, Bangor University, UK (2011-2015), and a software developer with Intracom Telecom S.A., Greece (2007-2011). I completed my PhD at the Vision and Synthetic Environments Laboratory, of the University of Essex in 2006.
My research interests lie in the domain of human-computer interaction, and include mixed and virtual reality, information visualization, visual analytics and wearable computing. I am particularly interested in potential synergies between these fields within different flavours of human-data interaction, such as beyond-the-desktop visualization, and ubiquitous, situated and immersive analytics.
In addition to my research and teaching activities, I actively contribute to the scientific community, reviewing papers for journals and international conferences, and serving on various program committees of scientific events. Since October 2020, I am a Full Member of the EPSRC College. I am also a member of the IEEE, the ACM and the Technical Chamber of Greece.
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