Panagiotis D. Ritsos

MEng PhD Essex, FHEA
Lecturer in Computer Science
School of Computer Science
College of Physical and Applied
Sciences
, Bangor University
Dean Street, Bangor,
Gwynedd, UK, LL57 1UT

Panagiotis D. Ritsos Photo

I am a Lecturer in the School of Computer Science, Bangor University, UK. I completed my PhD at the Vision and Synthetic Environments Laboratory, of the University of Essex in 2006.

Previously, I was a Lecturer in the Department of Computer Science, Faculty of Science and Engineering of the University of Chester, UK (2015/16), a post-doctoral researcher in the School of Computer Science, Bangor University, UK (2011-2015), and a software developer with Intracom Telecom S.A., Greece (2007-2011).

My research interests include mixed and virtual reality, information visualization, visual analytics, wearable computing and human-computer interaction. I am particularly interested in potential synergies between these fields within different flavours of human-data interaction, such as beyond-the-desktop visualization and immersive analytics.

In addition to my research and teaching activities, I actively contribute to the the scientific community, reviewing papers for journals and international conferences, and serving on various program committees of scientific events. I am also an external collaborator of the Digital Humanities Centre of the University of Chester.

 

News and Upcoming Events

October 2016

At IEEE VIS 2016, we presented a tutorial on the use of the FDS methodology for prototyping visualization interfaces via sketching, . The FDS methodology was presented in our 2016 IEEE Transactions on Visualization and Computer Graphics paper "Sketching designs using the Five Design-Sheet methodology".

We also presented, at IEEE VIS 2016, two posters titled "Immersive Analytics with WebVR and Google Cardboard" and "Creating Explanatory Visualizations of Algorithms for Active Learning", and a position paper in the Visualization for the Digital Humanities workshop, titled "Immersive Analytics and Deep Maps – the Next Big Thing for Cultural Heritage & Archaeology"

September 2016 Our short paper Real-Time Guidance and Anatomical Information by Image Projection onto Patients" was presented in EG VCBM 2016.
April 2016 Our conference paper "A Cost-Effective Virtual Environment for Simulating and Training Powered Wheelchairs Manoeuvres" was presented in Medicine Meets Virtual Reality Conference (MMVR22).
November 2015 Our journal paper "Alternative Representations of 3D-Reconstructed Heritage Data" has been published in ACM Journal of Computers and Cultural Heritage.
October 2015 At IEEE VIS 2015 we presented an IEEE Transactions on Visualization and Computer Graphics paper on "Sketching designs using the Five Design-Sheet methodology". More info on FdS can be found at: http://fds.design/
October 2015 Our IEEE Computer Graphics & Applications paper "Visualization Beyond the Desktop - The Next Big Thing" was presented in IEEE VIS 2015 after invitation.
October 2015 Our symposium paper "Contextual Network Navigation; Situational Awareness for Network Administrators" was presented in IEEE Symposium on Visualization for Cyber Security.
October 2015 Our paper "Personal Visualization for Learning" was presented in the Personal Visualization: Exploring Data in Everyday Life workshop of IEEE VIS 2015.
October 2015 Our poster "Where Can I Go From Here? Drawing Contextual Navigation Maps of the London Underground" was presented in IEEE VIS 2015.
September 2015 Our posters "A Haptics-enabled Simulator for Transperineal Ultrasound-Guided Biopsy" and "Challenges and Technologies for Low Cost Wheelchair Simulation" were presented in EG VCBM 2015.
July 2015 Our workshop paper "Anthropomorphisation of Software Agents as a Persuasive Tool" was presented in the "Understanding Persuasion: HCI as a Medium for Persuasion Workshop" of British HCI 2015.
December 2014 Our journal paper "Visualization Beyond the Desktop - The Next Big Thing" was published in IEEE CG&A.
October 2014 Our paper "Community-driven generation of 3D and augmented-web content for archaeology"" was presented in the 12th Eurographics Workshop on Graphics and Cultural Heritage (EGGCH2014).
November 2014 We presented two position papers, titled "Sewn with Ariadne’s Thread – Visualizations for Wearable & Ubiquitous Computing" and "The desktop is dead, long live the desktop! – Towards a multisensory desktop for visualization" in the Death of the Desktop Workshop of IEEE VIS 2014.

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